Monthly Archives: June 2017

Running Icewind Dale 2 on Windows 10 with GemRB

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After installing my Icewind Dale 2 copy, I bought on GOG.com(Good old Games), it refused to run on Window 10. I tried different compatibility modes but it still refused to run. I was really disappointed. After some digging around I came across GemRB(Game engine made with pre-Rendered Background). This is… Read more »

Handy list of shortcuts for Blender

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A handy compilation of most used Blender shortcuts. Shortcut Descripton A Select all. B Border select. C Circle Select. P Separate. W Specials: Remove Doubles, Subdevide, etc. ALT+M Merge: Vertrices, Edges or Faces. CTRL+A Apply transformation, rotation and scale. CTRL+B Bevel. CTRL+E Edges: Mark Seam, Mark Sharp, etc. SHIFT+A Add… Read more »

Export as FBX from Blender for Unity

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Scaling If you want your exports from Blender to be the same size as objects in Unity then you need to export your FBX files as follows: Go to: File > Export > FBX. Set your FBX export settings as shown in the picture below. Make sure that option 2… Read more »

Disable the root motion with Mecanim

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When I first started out using mocap(Motion Capture) files I used BVHacker to remove the root motions from mocaps. There is an easier way to achieve this with Unity Mecanim. On all animators, there is an option called: Apply Root Motion. Just uncheck it and you are all set.